When the sorcerer is sleeping his dream is boring, and it takes a lot of time. But everyday he wakes up and a new and interesting dream comes to him. At nightfall, the flame slowly goes out, it is the sorcerer himself, who comes to tell the dream to this calming voice. The sorcerer gets into a sleep when he introduces a dream, it changes his environment and his status. But over the course of the night, the sorcerer recovers the power to return to his old status, until the flame bursts and the sorcerer himself wakes up.
The sorcerer has a price which he can give for selling his services. He can make a dream to come true for someone for 3 shifts of time, he can bring a dream to someone only for one shift of time, or he can set up two conditions (one time, one shift of time) which will occur one after another. For example, he can set up a dream for you for one shift of time and bring it to you, and after one shift of time the dream would come into effect.
The sorcerer can give information about the environment of the dreamer's world. For example, if he knows that the dreamer is in a forest, the reality of the dreamer becomes more like the forest. He can also tell where exactly the dreamer is, and if the location is a forest, the dreamer is still somewhere near his home.
The sorcerer knows the following spells. He can see an invisible creature within 30 feet, perceiving it so well for the duration of time he has his dream active. He can see magical items in an invisible creature. He can see if a creature is wearing or carrying a magical item, and having a magical item is also visible to him. He can sense the emotional state of a creature. d2c66b5586